kick start: P27 - P35: Jump between different screen using Transition Inside the Properties of image, Add Widget feature properties → touchShortReleased → function(v:touchId::int, v:x::int, v:y::int, v:fingerId::int) { firedelayed 0, ev:“turnon”() true }
 ev:"turn_on"() in the Touch released Widget feature properties. An event could contain parameters.
 
EB guide supports 9-patch images (P65)
Only the OpenGL ES version 2.0 or higher and DirectX 11 renderers can display 3D graphics. The supported 3D graphic formats are COLLADA (.dae) and Filmbox (.fbx). For best results, use the Filmbox format.
It is possible to import 3D graphic files in EB GUIDE Studio. After you have imported a 3D graphic file in EB GUIDE Studio, in $GUIDEPROJECTPATH/<project name>/resources, you find a subdirectory. Meshes as defined in the 3D graphic file are imported as .ebmesh files. For details, see section 6.1.3, “Import of a 3D graphic file”.
Task: research if there is an easy way to convert .ebmesh (or .jt? can't remember) files to .fbx files.
Hello Carsten,
Here are 3 ways I found to convert .jt file to .fbx file used in EB guide.
1) Use the 3D software Rhinoceros. Rhinoceros is a Rhino is a 3D modeler software and seems to be able to convert jt file to fbx file According to the discussion in Siemens community website:
…. generally the best way to convert anything from nurbs (eg. jt file) to polygons is by importing the STEP file into Rhinoceros and save to a polygon format like FBX. That software gives the most control over the quality of the conversion, as well as preserving the NX body names….
There is a 90 days evaluation version of Rhinoceros, so we can try this first, https://www.rhino3d.com/download
2) Order from web There are websites like https://cadmonster.org/ that can take the order to covert 3D files.
3) Use commercial software There are commercial software specified to convert 3D files. One software from Okino Computer Graphics is recommended here: https://www.rhino3d.com/resources/1357
Demo software exits but it will make some “watermarks” on the exported files.
Cheers, Sirui
When to use? to fire events when click image, etc. to write datapool items. to modify widget properties.
If a script is part of a widget, it can access the properties of that widget. EB GUIDE Script creates a variable called v:this to access the properties using the dot notation
fire ev:<identifier> ( <parameter list> )