Loop
let v:k=0; v:kk=0; in
while (v:k<3)
{
.............
.............
v:k+=1
}
Trigger Event
function(v:touchId::int, v:x::int, v:y::int, v:fingerId::int)
{
fire_delayed 0, ev:"back"()
true
}
List from datapool
function(v:arg0::bool)
{
v:this->switch_lable.text=dp:switch_array[v:this.lineIndex];
false
}
Toggle a Dynamic State Machine
function()
{
f:pushDynamicStateMachine(popup_stack:Main, sm:"03 two independent section",1 );
}
Button Toggle on off
function(v:touchId::int, v:x::int, v:y::int, v:fingerId::int)
{
if (dp:"05button1On" == 0)
{
dp:"05button1On" = 1
v:this.image=v:this."on"
}
else
{
dp:"05button1On" = 0
v:this.image=v:this."off"
}
true
}
Get Parameter from event (P79)
function(v:arg0::bool)
{
match_event v:triggerEvent = ev:showAlertTitle in
v:this.text=dp:alertTitleArray[v:triggerEvent.alertIndex]
false
}
play animation (write this in conditional script)
function(v:arg0::bool)
{
f:animation_play(v:this->"dummy")
true
}